var t = require;
var e = module;
var o = exports;
var a,
    i =
        (this && this.__extends) ||
        ((a = function (t, e) {
            return (a =
                Object.setPrototypeOf ||
                ({__proto__: []} instanceof Array &&
                    function (t, e) {
                        t.__proto__ = e;
                    }) ||
                function (t, e) {
                    for (var o in e) Object.prototype.hasOwnProperty.call(e, o) && (t[o] = e[o]);
                })(t, e);
        }),
        function (t, e) {
            a(t, e);
            function o() {
                this.constructor = t;
            }
            t.prototype = null === e ? Object.create(e) : ((o.prototype = e.prototype), new o());
        }),
    n =
        (this && this.__decorate) ||
        function (t, e, o, a) {
            var i,
                n = arguments.length,
                r = n < 3 ? e : null === a ? (a = Object.getOwnPropertyDescriptor(e, o)) : a;
            if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) r = Reflect.decorate(t, e, o, a);
            else
                for (var s = t.length - 1; s >= 0; s--)
                    (i = t[s]) && (r = (n < 3 ? i(r) : n > 3 ? i(e, o, r) : i(e, o)) || r);
            return n > 3 && r && Object.defineProperty(e, o, r), r;
        };
Object.defineProperty(o, "__esModule", {value: !0});
var r = t("GameEm"),
    s = cc._decorator,
    c = s.ccclass,
    p = s.property,
    l =
        (s.menu,
        (function (t) {
            i(e, t);
            function e() {
                var e = (null !== t && t.apply(this, arguments)) || this;
                e.tipLab = null;
                e.tipIndex = "0";
                return e;
            }
            e.prototype.onLoad = function () {
                EVUIEffView.on(EVUIEffView.moveZhuanShi, this.addZhuanShi.bind(this), this);
                EVUIEffView.on(EVUIEffView.checkCostUI, this.updateView.bind(this), this);
                this.updateView();
            };
            e.prototype.onDestroy = function () {
                EVUIEffView.offTarget(this);
            };
            e.prototype.addZhuanShi = function (t, e, o, a, i) {
                if (this.tipIndex == i) {
                    PlayEffectDo.playPropMoveTo(
                        0,
                        this.node,
                        e,
                        this.node.convertToWorldSpaceAR(cc.Vec2.ZERO),
                        QLooperNode.tag_moveCoin,
                        ParseTool.parseAbc(a),
                        o,
                        r.RewardResKind.zhuanShi
                    );
                    CacheDataManager.delayTime(1e3 * (o + 2), function () {
                        GameDataValue.setPropCount(
                            r.PropKind.zhuanshi,
                            GameDataValue.getPropCount(r.PropKind.zhuanshi) + parseInt(a)
                        );
                        CacheDataManager.updateCostDataView = !0;
                    });
                }
            };
            e.prototype.viewCost = function (t) {
                this.tipLab.string = t;
            };
            e.prototype.updateView = function () {
                this.viewCost(GameDataValue.getPropCount(r.PropKind.zhuanshi));
            };
            n([p(cc.Label)], e.prototype, "tipLab", void 0);
            n([p()], e.prototype, "tipIndex", void 0);
            return n([c], e);
        })(cc.Component));
o.default = l;
